My final for the Props and Weapons class taught by Chris Stone. Modeled/Sculpted in Maya/Zbrush, textured in Substance Painter and baked + rendered in Marmoset. 4K tri's low poly model.
Really fun learning the workflow of baking + texturing highs to lows for game assets. I didn't know until later in the workflow that this was from the series; Fate. Wanted to convey a royal sword but also feel damaged and ancient.
Finished: 3/26/2019